Thursday, February 13, 2020

Current state of the Madura's enterprise Case Study

Current state of the Madura's enterprise - Case Study Example Economic downturn is a very significant experience in most businesses, Madura inclusive. Therefore, some of the concepts that recognize Madura’s concern include technology. Technology that is up to date and expansive is in a position to enable Madura to utilize its sources in order to achieve its desired objectives. Therefore, technology is one of the concepts that can detect the concern of Madura and ensure the achievement of its goals in business. In addition, distribution is key to making sales that guarantee the company ultimate success. Besides that, good relationships with other companies producing the same line of goods will enable Madura strategize itself to make positive trend in the business (Venkatagiri & Prakash, 2013). There are various concepts that Madura can adopt in ensuring the construction of an effective concept map that can guarantee positive impacts when applied. The concepts include the trading partners, distributors, deport, and point of sale terminals. All the concepts work under an effective IT infrastructures. Under the infrastructures, the company should have planning and retail strategies to enhance the overall success of the company (Venkatagiri & Prakash,

Saturday, February 1, 2020

Critique assignment Example | Topics and Well Written Essays - 1500 words

Critique - Assignment Example Getting everything into attention, although video games can be frightful and violent it should be remarked that it is not always necessary for art to take the form of world harmony and tranquility (Jenkins, 2000). Video games have for some time now been seen in a negative light, and people cannot overcome that many video games are powerful or prevent children from being active. Some people, however, appear to desperately trying to accuse video games of all the decadence morals seen in society. The truth remains that for a child to be negatively affected by a fictional game, and then the game is the only source of knowledge he or she gets. There are many children who can operate video games like mortal combat without becoming aggressive themselves. It highly on how their parents instilled their morals in them. As for children who are mainly affected by video games, they tend to emulate the actions they seen in violent games (Jenkins, 2000). This is as a result of parents either lacking much time or either the will to bring them up the way they would have preferred. These parents tend to shift the blame from their children and blame the video games. Video games keep a set cultural legality with several of the latest modes of art of the past and today. They can and should be regarded acts of art because that is what they are made up of. Video games are 3-D interactive paintings with color, shadowing, and essentially every principle that governs any hand created art. They affect our feelings while interacting with our insights as well, just as a video or art would. Moreover, would one not be at a position to call the inv entors of the games experts? They are certainly using their artistic skills and creations just as an artisan would to depict their vision to the public. Video games put various things in certain positions for some reason